97 cards found.

Cinder Glade

Land Mountain Forest   (0)

({t}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.



Color Identity: Green,Red

Coastal Breach

Sorcery {6}{U} (7)

Undaunted (This spell costs {1} less to cast for each opponent.)
Return all nonland permanents to their owners' hands.
The sea filled the villagers' nets until the day it cast its own.



Color Identity: U,Blue
Printings:
Commander 2016 (Rare)

Foreign Names:

Formats:

Cosmotronic Wave

Sorcery {3}{R} (4)

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.



Color Identity: R,Red
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Crop Sigil

Enchantment {G} (1)

At the beginning of your upkeep, you may mill a card.
Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.



Color Identity: G,Green
Printings:
Eldritch Moon (Uncommon)

Foreign Names:

Formats:

Crypt of the Eternals

Land (0)

When Crypt of the Eternals enters the battlefield, you gain 1 life.
{t}: Add {C}.
{1}, {t}: Add {U}, {B}, or {R}.
The dead entered as worthy. They exited as Eternals.



Color Identity: Blue,Black,Red
Printings:
Hour of Devastation (Uncommon)

Foreign Names:

Formats:

Daredevil Dragster

Artifact Vehicle   4 / 4   {3} (3)

At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)



Color Identity:
Printings:
Kaladesh Remastered (Uncommon)

Foreign Names:

Formats:

Desert of the Fervent

Land Desert   (0)

Desert of the Fervent enters the battlefield tapped.
{t}: Add {R}.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)



Color Identity: Red
Printings:
Commander 2020 (Common)

Foreign Names:

Formats:

Destructive Tampering

Sorcery {2}{R} (3)

Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.



Color Identity: R,Red
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Dusk Legion Dreadnought

Artifact Vehicle   4 / 6   {5} (5)

Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
It loomed up over the horizon, silent and dark as a grave.



Color Identity:

Dynavolt Tower

Artifact {3} (3)

Whenever you cast an instant or sorcery spell, you get {e}{e} (two energy counters).
{t}, Pay {e}{e}{e}{e}{e}: Dynavolt Tower deals 3 damage to any target.
"I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here."
—Faiz, inventor



Color Identity:
Printings:
Kaladesh (Rare)

Foreign Names:

Formats:

Endless Atlas

Artifact {2} (2)

{2}, {t}: Draw a card. Activate this ability only if you control three or more lands with the same name.



Color Identity:
Printings:
Treasure Chest (Rare)

Foreign Names:

Formats:

Ensnaring Bridge

Artifact {3} (3)

Creatures with power greater than the number of cards in your hand can't attack.
"Why build a bridge that needs to be guarded?"
—Elvish champion



Color Identity:
Printings:
Eighth Edition (Rare)

Foreign Names:

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Epiphany at the Drownyard

Instant {X}{U} (1)

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
"Is this what you found, Tamiyo?"
—Jace Beleren



Color Identity: U,Blue

Fell Flagship

Artifact Vehicle   3 / 3   {3} (3)

Pirates you control get +1/+0.
Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)



Color Identity:
Printings:
Ixalan (Rare)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:

Forge of Heroes

Land (0)

{t}: Add {C}.
{t}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.



Color Identity:
Printings:
Treasure Chest (Common)

Foreign Names:

Formats:

Frontier Bivouac

Land (0)

Frontier Bivouac enters the battlefield tapped.
{t}: Add {G}, {U}, or {R}.



Color Identity: Green,Blue,Red

God-Pharaoh's Gift

Artifact {7} (7)

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.



Color Identity:
Printings:
Hour of Devastation (Rare)

Foreign Names:

Formats:

Hadana's Climb

Legendary Enchantment {1}{G}{U} (3)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Hadana seeks power in the service of peace.



Color Identity: G,U,Green,Blue
The other side is:

Printings:
Rivals of Ixalan (Rare)

Foreign Names:

Formats:

Henge Walker

Artifact Creature Golem   2 / 2   {3} (0)

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.



Color Identity:
Printings:
Throne of Eldraine (Common)

Foreign Names:

Formats:

No results found.
Bummer

97 cards found.